Showing posts with label nintendo. Show all posts
Showing posts with label nintendo. Show all posts

Thursday, June 13, 2013

E3 2013 Wrap Up

It's hard to imagine that only about a year ago people were still having debates about what the next Nintendo system was going to be called. Fast forward to today and not only has the WiiU been out for a number of months, but not we have new consoles from Microsoft and Sony on the not so distant horizon. It's pretty crazy to finally be approaching the start of a new generation (and by extension the end of another, though with games like GTA V, South Park: The Stick Of Truth, and even tomorrow's The Last Of Us still not out it's kind of hard to call it the end of one as well) after going through the longest console generation so far. But as E3 showed us once again this year, whether or not you're planning to upgrade consoles at launch or sticking to the older systems (original Wii not withstanding), there should be plenty to look forward to before we are here once again next year building the hype all over again.

Tuesday, June 5, 2012

Nintendo Press Conference Wrap Up


Nintendo's press conference, one would imagine, had to already be pretty much set in stone. While we didn't know exactly what would have been shown (and quite honestly when it comes to Nintendo who ever does?) we knew that there would be a heavy focus on explaining the upcoming WiiU, presenting information about the console, and showcasing which titles we can expect to play. With Sony and Microsoft having no new consoles to showcase, there was reason to drum up excitement for this presser. Lip service would likely be paid to the 3DS, but this conference was all about firing the first shots in the next generation battle.

Monday, June 4, 2012

E3 Alerts 2012

Though I have not done a lot of video game coverage (or much coverage at all) lately here at Processed Grass, today is a huge day in the world of games. As such, I plan on doing an analysis as the pressers that are happening today. At the end I'll try to do a comprehensive recap where I process and contextualize everything. It's like Christmas all over again!

I'll also be doing some shorter live tweets on Twitter, so make sure to check me out there @FLYmeatwad as well!

Thursday, September 29, 2011

Losing The Legend: Too Linked To The Past?


We are at the end of days, my friends. Not in the 'watch out for the Rapture' sort of way, more like the 'sorry I ran your Teddy bear through the wash, you probably shouldn't have left him in the hamper with all of the other clothes perhaps you should just pay more attention to where you're playing pretend so that I do not have to go sorting through these filthy rags that keep you decent' sort of way. We are, in fact, on the cusp of the Nintendo Wii's demise. But in one final gasp for air, an attempt to find relevancy in the zeitgeist, a way to rekindle all those old nostalgic flames of glory before the fire is doused and the Wii-U rises from the remains. And in that final breath we are met with a familiar shield, a green tunic, and a whole lot of waggling. Yet as the November release date of The Legend of Zelda: Skyward Sword draws ever closer, an entry in a franchise that I have been enjoying since I was a child, I struggle to garner any sort of excitement for the game. And there has to be something wrong with that.

Tuesday, June 7, 2011

Assault on E3 2011: Nintendo Announces the WiiU

At this year's E3 Nintendo just kind of, sort of announced their new console: the WiiU. Supposedly this machine is a successor to the Nintendo Wii (missed nostalgia opportunity to call it the Super Nintendo Wii), but the focus of the conference was placed primarily on the new controller. This new device is a pad with two joy sticks, looking like a beefed up Playstation Vita that Sony showed off just a night prior. In what seems to be an attempt to fire back at Apple's dominance over the non-gaming electronic market, the new controller will also be a touch pad. What is really mind blowing, according to Nintendo representatives, is that the actual console can be playing some other form of media while the controller itself runs an actual WiiU game. Nintendo did not explain how this works, though I would have to guess that the two devices still need to be within some range of one another otherwise the 3DS seems to have become a bit more irrelevant (despite the announcements of a great slate of games earlier in the press conference).

Monday, March 28, 2011

I Have Two Big Hands And A Heart Pumping Blood

As I compile my Quarterly Review over at Processed Grass, I have come to the sad realization that in a world of digital downloads, bite-sized games, and tent pole January releases I have played one game released in 2011. Sure I have poked around at my backlog, finally getting a bit of time to dive in to Darksiders and Ratchet and Clank Future: A Crack in Time, but all I have ended up playing consistently has been Pokemon: Black Version, and before that a few Nintendo DS games that I had been meaning to spend a bit more time with before bigger releases overshadowed them. With the 3DS hitting the North American wilds just a day earlier I got to thinking about why it is, with so many options, I have spent so much time with my handheld lately.