Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts

Friday, January 10, 2014

Taking On 2013: Top Video Games

Okay! Took us a little while to get back here after running through the TV shows (and still having audio troubles on this new laptop that I need to figure out, which has sadly delayed attempts at podcasting), but we are back! And we're here to talk a little about video games. We had new consoles, the beginning of the 3DS Golden Age (or not, who can say?), and a bunch of previous generation software. So what ended up being the best of the best in this wild year? Let's find out on this edition of the NAMCO High memorial list because that game came out so late in the year!

Thursday, June 13, 2013

E3 2013 Wrap Up

It's hard to imagine that only about a year ago people were still having debates about what the next Nintendo system was going to be called. Fast forward to today and not only has the WiiU been out for a number of months, but not we have new consoles from Microsoft and Sony on the not so distant horizon. It's pretty crazy to finally be approaching the start of a new generation (and by extension the end of another, though with games like GTA V, South Park: The Stick Of Truth, and even tomorrow's The Last Of Us still not out it's kind of hard to call it the end of one as well) after going through the longest console generation so far. But as E3 showed us once again this year, whether or not you're planning to upgrade consoles at launch or sticking to the older systems (original Wii not withstanding), there should be plenty to look forward to before we are here once again next year building the hype all over again.

Tuesday, January 1, 2013

Taking On 2012: Video Games

And with the clock striking midnight last night we have finally stepped out of the year 2012 and entered the magical world of 2013. It also means that I get to start doing all of my wrap up lists whereabouts I process all forms of culture that I ingested. The best rise to the top, the forgettable fall by the wayside. Certainly tough decisions needed to be made, especially in a year where the biggest releases were mostly disappointments, but each cut only makes me stronger. And with that strength this list rises from the ashes. We finally have our own Game of the Year!

Tuesday, June 5, 2012

Nintendo Press Conference Wrap Up


Nintendo's press conference, one would imagine, had to already be pretty much set in stone. While we didn't know exactly what would have been shown (and quite honestly when it comes to Nintendo who ever does?) we knew that there would be a heavy focus on explaining the upcoming WiiU, presenting information about the console, and showcasing which titles we can expect to play. With Sony and Microsoft having no new consoles to showcase, there was reason to drum up excitement for this presser. Lip service would likely be paid to the 3DS, but this conference was all about firing the first shots in the next generation battle.

Monday, June 4, 2012

Microsoft Press Conference Wrap Up


Though Microsoft led off this year's E3, it came without the sort of fanfare I had hoped for. Though the company had already stated that there were no plans to discuss new consoles at this year's show, I'm not sure I was prepared for what would equate to an all around dull media briefing. Though games and features were showcased, there was a noticeable lack of excitement both by the presenters and the audience throughout the presentation, which caused an ominous atmosphere that put a damper on the whole affair.

E3 Alerts 2012 - South Park - UPDATED

Not much was shown of the new title South Park: The Stick of Truth during Microsoft's event aside from a stunning trailer that perfectly captured the television show's aesthetic. We know it will be an RPG, you play a new character who you can customize, and Matt Stone and Trey Parker were brought out on stage to assure that they will have a guiding hand in the creative process.

Though details are still a little scarce about the title, it did show that along many faces from the show will be present. Butters, Jesus, and the Goth kids are some of the individuals you will be running in to during the main quest.

Not much else is known, but if it's lovingly injected with references from all of South Park's storied history and combines that with even standard RPG gameplay all should be right in the world.

Is this the most exciting game shown at Microsoft's press conference?

UPDATE: The game is currently slated for launch on March 5th, 2013.

E3 Alerts 2012

Though I have not done a lot of video game coverage (or much coverage at all) lately here at Processed Grass, today is a huge day in the world of games. As such, I plan on doing an analysis as the pressers that are happening today. At the end I'll try to do a comprehensive recap where I process and contextualize everything. It's like Christmas all over again!

I'll also be doing some shorter live tweets on Twitter, so make sure to check me out there @FLYmeatwad as well!

Wednesday, January 11, 2012

Taking On 2011: Video Game Negatives

As much as I love games, I sadly only had the time to play a total of seventeen new games in the past year. Without a PC I missed out on The Witcher 2, I have not had the chance to dive in to The Legend of Zelda: Skyward Sword, and I only purchased Rayman Origins yesterday. So I clearly cannot claim to be an expert on all things video games in 2011, and as such I present you a list of all the games I have played without claiming it to be a definitive list that represents my opinion of the medium's year in the same way that my Top Tracks, Top Albums, or upcoming Top Films do. Despite my love for this medium though, what I have experienced from the year, one marked by a console stagnation and a deluge of third entries in franchises, has varied greatly in terms of quality.

A caveat, my friends, for approaching this list. I'm not saying all of these games are 'bad' or without any sort of merit. In fact, in each case I can think of, and will write about, aspects of each game I enjoyed. However, these are meant to reflect games I played where the negatives outweighed the positives, and ultimately my time with these titles could probably have been better spent with other games. I'm also going to include the consoles I used to play these games, in the interest of fairness.

And with that warning, let us move on to the main event!

Monday, November 21, 2011

Update On The Status Of Processed Grass As Filtered Through My Lens Of Hope And Joy And Triumphant Returns With Long Blog Title Posts Words!

Loyal readers, followers, friends, and admirers alike, as you may have noticed I have been quiet as of late. Part of this, as always seems to be the case around this time of the year, is a result of school. This year, particularly, it is a result of Grad school. However, that is not the biggest determining factor of my blogging absence.

Some of you may remember, in an older post after my first prolonged silence, that I had a Great Computer Collapse of Summer 2011, which I thought I had rectified. Sadly, that was not the case. Now, after another month or so without a steady computer from which to post or listen to new music/watch films, I have returned. At least for now. But probably for good because I plan on buying a desktop this Black Friday! So as long as this laptop holds out until that thing ships and arrives, you can start expecting posts soon. Or relatively soon. There are a lot of papers coming up.

I thank everyone for their patience, and for those who care here a couple of brief reactions I have in regard to some recent culture across multiple mediums! And yes, I'm going to make a numbered list because I love them. You probably love them too, this is the internet.

Thursday, September 29, 2011

Losing The Legend: Too Linked To The Past?


We are at the end of days, my friends. Not in the 'watch out for the Rapture' sort of way, more like the 'sorry I ran your Teddy bear through the wash, you probably shouldn't have left him in the hamper with all of the other clothes perhaps you should just pay more attention to where you're playing pretend so that I do not have to go sorting through these filthy rags that keep you decent' sort of way. We are, in fact, on the cusp of the Nintendo Wii's demise. But in one final gasp for air, an attempt to find relevancy in the zeitgeist, a way to rekindle all those old nostalgic flames of glory before the fire is doused and the Wii-U rises from the remains. And in that final breath we are met with a familiar shield, a green tunic, and a whole lot of waggling. Yet as the November release date of The Legend of Zelda: Skyward Sword draws ever closer, an entry in a franchise that I have been enjoying since I was a child, I struggle to garner any sort of excitement for the game. And there has to be something wrong with that.

Wednesday, July 13, 2011

"Reefer Madness" L.A. Noire DLC Review: Quick Fix

For a game that is steeped in crime syndicates, the morphine trade, and murder the existence of marijuana trafficking almost seems irrelevant by comparison. No, I'm not using that introduction to make a case for the legalization of marijuana...man. Even if it is totally natural, I mean why not just ban topsoil and tree and stuff, right? Don't the cops have bigger fish to fry? Well, Cole Phelps certainly does, but that doesn't mean he can't take a break from uncovering the corruption in the city of angels to put an end to a Tijuana drug operation. In the final - but maybe not really - expansion to Team Bondi's magnificent L.A. Noire, "Reefer Madness," we take a trip back to the vice desk to crack down on the sale of that ol' wacky tabbacky.



Tuesday, June 7, 2011

Assault on E3 2011: Nintendo Announces the WiiU

At this year's E3 Nintendo just kind of, sort of announced their new console: the WiiU. Supposedly this machine is a successor to the Nintendo Wii (missed nostalgia opportunity to call it the Super Nintendo Wii), but the focus of the conference was placed primarily on the new controller. This new device is a pad with two joy sticks, looking like a beefed up Playstation Vita that Sony showed off just a night prior. In what seems to be an attempt to fire back at Apple's dominance over the non-gaming electronic market, the new controller will also be a touch pad. What is really mind blowing, according to Nintendo representatives, is that the actual console can be playing some other form of media while the controller itself runs an actual WiiU game. Nintendo did not explain how this works, though I would have to guess that the two devices still need to be within some range of one another otherwise the 3DS seems to have become a bit more irrelevant (despite the announcements of a great slate of games earlier in the press conference).

Friday, April 1, 2011

From Noir To Noire: A Call For Critics

Video games, we've come a long way. Remember those days when we spent hours together, just going through all those same sections of Princess Tomato: Adventures in Salad Kingdom because we lost that save level code that I wrote down in a game manual that, all these NES-less years later, still has not been found? Or how about when you first told me I had to switch discs, and I sat wondering if I should save, shut off the console, and then switch because I had ruined that old copy of Croc: Legend of the Gobbos when youthful curiosity told me I should open the PSX disc tray while playing? And do you remember that time when we went to the movies together, I was waiting for the NCAA tournament to finish in hopes that my bracket would hold up so that I could buy the popcorn for once? Wait. You don't remember that last one? That's probably because it hasn't happened, at least not yet. But soon, so very soon.

Monday, March 28, 2011

I Have Two Big Hands And A Heart Pumping Blood

As I compile my Quarterly Review over at Processed Grass, I have come to the sad realization that in a world of digital downloads, bite-sized games, and tent pole January releases I have played one game released in 2011. Sure I have poked around at my backlog, finally getting a bit of time to dive in to Darksiders and Ratchet and Clank Future: A Crack in Time, but all I have ended up playing consistently has been Pokemon: Black Version, and before that a few Nintendo DS games that I had been meaning to spend a bit more time with before bigger releases overshadowed them. With the 3DS hitting the North American wilds just a day earlier I got to thinking about why it is, with so many options, I have spent so much time with my handheld lately.

Tuesday, June 22, 2010

The FOXHOUND Chronicles - Metal Gear Marathon Introduction

In the 1960's Bob Dylan recorded three records that collectively have come to be recognized as one of the era's greatest cultural triumphs. Years later George Lucas's Star Wars films built a universe that captivated a nation. Even after that literature is revolutionized by the release of Twilight! All culture, good and bad, uses the series format to create worlds, explore complex themes, and even uncover a bit about humanity. I propose that, since Bob Dylan released his records all those years ago, no single individual has crafted as important a cultural touchstone as Hideo Kojima. In the form of the Metal Gear Solid series (and, I suppose I will soon discover, the Metal Gear series) Kojima displays a brilliant awareness of the world surrounding us all, traditional story telling techniques, and the uniqueness of the medium he uses to tell his stories.

I hope to apply a closer inspection of each game individually and in a larger context, discussing the artistic merits of Kojima's universe with a specific focus on the aspects that distinguish Kojima's games from those of his contemporaries and the similarities his works bear to other storytelling mediums. Combined with the man's one of a kind perspective these games not only transcend the medium, but also demand inclusion in the cultural cannon. Even more impressive is Kojima's future prospects, as he clearly is showing few signs of slowing down in his output, even if his time int he Metal Gear Solid universe is finally drawing to a slow close. Through weekly, or more depending on time, blog entries I will track my progress in these games (though mostly all are replays) and record my observations. At the conclusion of each game I will post a lengthy entry that is more focused on specific aspects of each game in relation to my larger goals.

Wednesday, July 2, 2008

Time to Wake Up: The Darkness, Reflections on Comics and Games



So I'm a bit behind schedule, but also finished Lost and picked up Naruto today, and I have finally finished my reflection on the video game adaptation of the comic series The Darkness. For future reference, I will be using the comic series in Italics and the video game in Bold.

A long time ago, when I was just a sperm concerned with getting inside a vagina to bring forth new life, the comic book industry thrived along with the arcade industry. The two cultures began to mesh as the arcade industry died down and some of the steam of mainstream comics began catering to a more devoted crowd. Flashing forward a little more than 18 years, one will notice very few of the things previously mentioned have changed. The video game industry continues to grow each year, Comic-Con and other festivals expand audiences yearly, and I am still primarily concerned about spreading life. However, both cultures continue to share one trait in common: comics and video games are niche markets. On a mainstream level the fans are sterotypical nerds and geeks who dress up as imaginary characters and rarely leave the home, only for D&D night, to wait in line for the next Star Wars film, or to LARP all over someone's face. The problem is, as most gamers/comic readers will tell you, that these stereotypes are flawed and very wrong. The casual fan is just as important to each industry, and with the influence of comics in other mediums the pairing of these two previously intertwined cultures seems obvious.

Monday, June 30, 2008

Opening Day

Hello world and welcome to the first post on MultiPlatform, the blog geared towards an in-depth analysis and reflection on different forms of media. Instead of posting news, I have taken it upon myself to give a more concise perspective on specific topics going around a particular industry. Given the title of the blog, I will be most focused on video games, and rightly so since any formal type of analysis and criticism seems to not have found much acceptance in the industry. I am here to look at games in a different way, as more than a medium for enjoyment and instead as viable pieces of culture.

Now, video games will not be the sole focus. I plan on lumping together films and television in this blog on occasion and offering a perspective on trends of each subsequent industry. While I have not yet determined the best way to go about reflecting on each specific topic, I plan to start with the idea of 'mini-marathons.' Whether going through the decline of a previously popular medium and speculating on the interest of another, or simply examining specific genres, the marathon format would seem to give me the ability to make an accurate judgement with a variety of background information.